Projects
Here is a curated list of my personal projects.
Ludum Dare 52
A game made in 72 hours for a Ludum Dare 52 game jam. It has been made in Unreal Engine 5. Almost all assets used in the game have been found on either sketchfab or freesound. As a player you must harvest human souls and store them in a glass container in order to get stronger (progress by getting greater dice to roll). Humankind however isn’t going to standby and just watch you harvest them. They try to charge and destroy your container. Make sure they can’t reach it!
Trailer:
Itch.io: https://rlewicki.itch.io/grim-harvester
Weather Station
Side project to create a weather station using Raspberry Pi Pico W microcontroller connected with DHT11 and LCD display. The station should connect to local network and send readings to the backend which will be either hosted locally or remotelly on VPS. Received data will be stored in a database and then used for visualizations on a local website.
GitHub: https://github.com/rlewicki/weather-station
Untitled Puzzle Game
Game prototype made in two weeks in Unity to test out Tile integration and have some fun with making a puzzle game. The game is available in HTML5 version. As a player you must reach the other character (or it’s illusion) on each level in order to beat it. Push and pull objects to solve puzzles, as well as use hook shot to pull yourself to some of them.
Itch.io: https://rlewicki.itch.io/untilted-puzzle-game
Traffic Growth
Game made for a Huuuge Game Jam 2022 in Unity for the theme Growth. Is it available to play in HTML5. As a player you need to manage traffic lights to ensure nobody is stuck in a traffic for an extended period of time, otherwise drivers will get angry and you will lose the game.
Itch.io: https://rlewicki.itch.io/traffic-growth
Uranus
Game prototype for an original GameBoy system written in C using GBDK. The original plan was to create a game that will emulate orignal PacMan game.
GitHub: https://github.com/rlewicki/uranus
Ludum Dare 46
Game made for Ludum Dare 46 game jam in Unreal Engine 4. The theme was Keep It Alive. Game is about collecting resources for your sick granny. You must hurry and bring the medicine to her while also protecting her from monsters.
Trailer:
Itch.io: https://rlewicki.itch.io/me-and-my-bat
Coin Watcher
Android mobile application released to the market back in 2018 (no longer available on market due to lack of updates required by Google). Application was using free API from coinmarketcap.com and the intention was to easily browse base data about all existing cryptocurrencies as well as add an ability to the end user to follow selected ones to a dedicated tab.